Grand Blue Cursed Fruits
Cursed Fruits are the Early Access power spine in Grand Blue (Roblox) · Eternal Pose. Eat one to fill dedicated skill keys while fighting styles and weapons still drive M1. Fruit skill levels save per fruit when you swap, so mastery on Spin or Cannon is not wiped when a better pull lands. This hub covers unlock levels, obtain lanes, Fruit Chest gold SKUs, the full weight table, and band roles.
How Cursed Fruits work
Skill unlock levels
Every Cursed Fruit uses the same skill unlock cadence: fruit levels 0 / 3 / 7 / 12 unlock the four kit skills. Level the fruit you are eating — do not expect shop weapons or fighting styles to advance fruit skill gates.
03712 → four fruit skills
Obtain lanes
All Early Access fruits share these lanes (deduped from entity howToGet):
- Hourly tree / plant spawns: World fruit plants on a roughly hourly loop. Protect contested spawns on crowded 10-player servers.
- Fruit Chests (gold): Buy money chests from the Fruit Chest vendor. Bundle size does not raise Celestial weight — only unit gold and session size change.
- Calvin's Treasure: One-time early fruit lane via Almighty Calvin treasure dig on Anchor Town. Strong first-fruit path.
- Codes: Active codes can grant Fruit Chests. Check /codes before spending gold on 1× chests.
- Celestial Coin shop chests: Premium / coin shop Fruit Chest lane when Celestial Coins are available.
- World-boss chests: Boss and world-boss chest rewards can roll fruits alongside other loot.
![Player facing a Fruit Chest with [E] Fruit Chest Open prompt in Grand Blue](/hub/media/fruits-fruit-chest.jpg)
Fruit Chest gold SKUs
Bigger bundles cut unit gold; they do not raise Celestial (0.5%) or Mythic (1.5%) weight. Keep ~2,500G buffer for fighting-style fees before gambling 1× chests.
| Bundle | Gold | Unit gold | Note |
|---|---|---|---|
| 1× | 1,200 | 1,200 | Highest unit cost; fine for a single pull after codes. |
| 3× | 3,300 | 1,100 | — |
| 10× | 11,000 | 1,100 | — |
| 20× | 21,000 | 1,050 | — |
| 40× | 39,000 | 975 | Best unit gold in the ladder. |
| 100× | 98,000 | 980 | Gambling session size only — same weights as 1×. |
Best cursed fruits right now
All cursed fruits
Celestial 1 entry
~0.5% CHEST — Keep. Darkness is the EA ceiling pull.
Mythic 1 entry
~1.5% CHEST — Keep. Flame is S-tier camp clear / sustain.
Legendary 1 entry
~5% CHEST — Strong mid-late keep (Wolf transform pressure).
Epic 2 entries
~6% CHEST — Upgrade over Uncommon (Bomb camps / Chop hybrid).
Rare 3 entries
~10% CHEST — First real upgrade band (Drain / Strength / Spike).
Uncommon 2 entries
~25% CHEST — Filler starters — eat freely; mastery saves on swap.
Nothing matches that. Clear the search to see the full list.
What each rarity band is for
| Band | Weight % | Purpose |
|---|---|---|
| Celestial | 0.5 | Keep lane. Darkness is the rarest Early Access pull and consensus S-tier control/burst kit. |
| Mythic | 1.5 | Keep lane. Flame clears camps and sustains; treat as permanent bar filler next to Darkness. |
| Legendary | 5 | Strong mid-late keep. Wolf leans transform + claw pressure for close combat. |
| Epic | 6 | Solid upgrades over Uncommon. Bomb for camps; Chop for hybrid melee/ranged strings. |
| Rare | 10 | First real upgrade band. Drain sustain, Strength melee amp, Spike zone pressure. |
| Uncommon | 25 | Filler starters. Cannon teaches spacing; Spin is mobility until Rare+ appears — eat freely, mastery saves. |
Eating advice
- Empty skill bar → eat the first usable fruit (Calvin or Uncommon plant) so you have fruit keys while styles unlock.
- Replace Uncommon when a Rare or better lands; keep leveling the new fruit.
- Flame and Darkness are keep fruits — do not trade Celestial on sight.
- Fighting styles still matter: fruits fill skill keys; they do not replace M1.